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To create a portable curriculum we suggest software programs that are available for Linux, Mac OS X, and Microsoft Windows, preferably available in multiple languages. All the material at this stage will be geared toward learning how to use a computer by using themed software to maintain the interest of young children. Once the children are comfortable using a keyboard and mouse to interact with a computer, software packages will be used to teach simple games (memory, Connect Four), math, reading, geography, science, and basic puzzle/problem-solving skills.
Alignment with existing
Early Acquisition of Computer Science · ©2008 Justin Solomon and Peter Rusev