@x @d infty max_nodes /* the ``score'' of a completely unconstrained item */ @y @d infty 0x7fffffff /* the ``score'' of a completely unconstrained item */ @z @x in search for best_itm, give pref to items whose name begins with # if (t<=score) { @y if (t<=score && t>1 && (o,cl[k].name[0]!='#')) t+=last_node; if (t<=score) { @z @x if ((vbose&show_details) && @y if (score>last_node && score