JTF > Demo Gallery > assignments > SlotMachine

 
This assignment simulates the gambling device called a slot machine (or fruit machine in English-speaking countries outside North America). The goal is to line up symbols in patterns that generate a payoff, as shown in the following table:

CHERRY any any 2
CHERRY CHERRY any 5
CHERRY CHERRY CHERRY 7
ORANGE ORANGE ORANGE 10
ORANGE ORANGE BAR 10
PLUM PLUM PLUM 14
PLUM PLUM BAR 14
BELL BELL BELL 18
BELL BELL BAR 18
BAR BAR BAR 150