Ray Tracing Bibliography
Graphics and Ray-Tracing references that we found useful.
Books
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Grave, M and Le Lous, Y. Visualization in Scientific Computing. 1994.
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Hanrahan et al. Rendering Techniques 1995. 1995.
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Hill, F.S. Jr. Computer Graphics. 1990.
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OpenGL Architecture Review Board. OpenGL Reference Manual. 1995.
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Upstill, Steve. The Renderman Companion. 1990.
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Wolff, Rober S and Yaeger, Larry. Visualization of Natural Phenomena (with
accompanying CD-ROM). 1993.
Periodicals
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Adelson, Stephen, Hodges, Larry. "Generating Exact Ray-Traced Animation
Frames by Reprojection." IEEE Computer Graphics and Applications
15.3 (1995): 43.
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Ashdown, Ian. "Lighting for Architects." Computer Graphics World. August
1996. p. 38.
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Glassner, Andrew S. "Ray Tracing for Realism." Byte
15.13 (1990): 263.
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Klimaszewski, Krzysztof, Sederberg, Thomas. "Faster Ray Tracing Using
Adaptive Grids." IEEE Computer Graphics and Applications
17.1 (1997): 42.
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Seminatore, Mark. "A Ray-Casting Engine in C++." Dr. Dobb's Journal. July
1995. p. 28.
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Upstill, Steve. "Graphics go 3-D." Byte 15.13 (1990):
253.
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