The primary focus of the class is to work on projects that involve implementing complex behaviors with robots. This year, we will support three project tracks. Follow your interests.
The project reports will be websites. You are welcome to use this template, or create a website of your own design.
Instructions on how to use the Puma are in the SCL wiki, under the Kuka iiwa Operation section.
Instructions on how to use the Puma are here.
If you would like to do some basic electronics, arduino's are a simple way to read digital / analog inputs, and write digitial / PWM output. Note that arduino's cannot power motors (40 mA total output). We have provided a sample c++ application and that reads three analog values using an arduino. sample application
We have one Microsoft Kinect.
We have two Point Grey GigE cameras. If you can localize objects in real-time, please share the code! It would be super useful for the lab's underwater robotic project.
We encourage you to conceive your own projects. That said, feel free to draw ideas from some projects listed here.
Focus Area | Project Idea | Robots |
---|---|---|
Optimal Trajectory Generation | Train a robot to be the fastest nerf gun slinger in the west. | Puma, Kuka |
Non-Convex Contact Manipulation | Teach a robot to assemble a mountain of non-convex junk. | Puma, Kuka |
Soft-Contact Teleoperation | Teleoperate a robot to perform surgery on soft objects. | Falcon, Puma, Kuka |
Human-Robot Transfer Learning | Use human demonstrations to teach a robot to dance. Gangnam Style! | Asimo |
Synthesize Human Motions | Teach a simulated biomechanical model to move like a human. | Skeletor |
Designed by Samir Menon.
© Stanford University.
Last updated on Mar 8th, 2014